3D Mate turns reference photos, or a video, into textured GLB props on your Mac, with several local AI engines to pick from per prop. Fill a level with furniture, tools, toys, statues, whatever your scene needs.
Source photo
Generated by 3D Mate from the photo in the corner. Engine-ready GLB.
Every model comes with its texture baked in. Import the GLB into Unity, Unreal, Godot or Blender and it looks like the photo, not a placeholder. Game mode makes a low-poly copy automatically, and Optimize lets you set Safe, Balanced, Aggressive, or an exact triangle budget on export, with the original mesh always kept.
Photograph real objects around you, drop in a turntable video and let 3D Mate pull the frames, or use concept images. Several angles of the same object give the model a real back.
Drop the whole folder in. 3D Mate generates one prop after another while you keep building the level.
Bulk-export from the library and drag into your engine's content browser. Textures come along automatically.