Multiple local AI models. One native Mac studio.

Turn images into usable 3D assets.
Right on your Mac.

Turn a photo, several angles, or a video into a 3D asset with a local AI model, then inspect, render and export for apps, games, AR and printing. No terminal. No setup. No cloud account.

No uploadsNo telemetryNo generation creditsNo cloud queue

Free to try, no account needed. Version 0.9.245. Yearly or lifetime licence when you are ready. Requires macOS 15 or later on Apple Silicon.

Real models generated by 3D Mate from single photos.

Why 3D Mate

Not another photo-to-3D wrapper.

A growing set of local AI engines, a real 3D workspace, and exports your tools accept.

Multiple AI engines

Different models suit different objects. Pick the right one, with nothing to install or configure.

Entirely local

Your images and models stay on your Mac. Nothing is uploaded. It works with the network unplugged.

Production-ready exports

3D files, transparent stills and turntable videos from one place. Everything you need to ship.

Photo in, asset out

One image is all it takes.

Each started as an ordinary picture. Drag any of them.

Generated 3D model of the sculpture
Source photo of a terracotta sculpture Source photo

Terracotta sculpture

Drag to rotate

Museum photo to a textured collectible.

Generated 3D model of the figurine
Source photo of a figurine Source photo

Desk figurine

Drag to rotate

A toy on your shelf becomes a game asset.

Generated 3D model of the moai statue
Source photo of a moai statue Source photo

Moai statue

Drag to rotate

Vacation photo, ready for the 3D printer.

Model library

The right model for every job.

Most tools give you one engine. Open-source models give you a weekend of setup. 3D Mate gives you a growing set of local engines, installed from inside the app.

Guide Want to turn yourself into a 3D collectible? Stylise a photo with an AI image tool, then generate it here. The prompt is included. Read the guide →

Every engine runs on your hardware, the same way. Models download once, to a drive you choose.

New · Photo Scan

Or scan the real thing.

The AI models imagine the sides they cannot see. Photo Scan does the opposite: film a real object from every angle and it measures what you showed it, using Object Capture built into macOS.

  • Measured from your photos, not guessed
  • Built into macOS, so nothing to download
  • Best with many photos of one real object
  • Exports USDZ, OBJ, and the same stills and video
Real scan

A street monument, filmed on a phone and rebuilt by 3D Mate.

The full workflow

Generate. Inspect. Deliver.

Others stop at "download the model." 3D Mate takes it to a finished asset, without leaving the app.

1

Drop in your source

A photo, several angles of the same object, or a video. Drag it in, or right-click in Finder and pick Open With, 3D Mate. The background is removed for you.

2

Choose an engine, generate

Pick a model, then watch it take shape. Pause and resume whenever.

3

Inspect and frame it

Rotate, zoom, swap materials and set the camera. The same lighting renders what you export.

4

Export the asset

3D files for your engine, slicer or AR viewer. Stills for a page, video for a post.

Built like a Mac app, not an AI experiment

Simplicity is what it removes.

No terminal, no Python, no config files. Open it, pick a model, drop in an image, generate.

Smart cutout

The background is removed automatically, so the model is built from the subject you meant.

Live 3D preview

Watch the model take shape as it generates. Pause and resume whenever you like.

Multi-view input

Several angles of one object, combined into a single model with a real back.

Batch queue

Many separate objects, queued as jobs. Drop in a folder and walk away.

Signed and self-updating

It updates itself. Every update is signed and checked by Apple before it installs.

Library with turntables

Every model lands in a library you can spin, search and export in bulk.

Inspect it from every angle.

Drag to rotate, scroll to zoom, and switch materials to check the shape under the texture.

  • Textured, clay, glass, mirror, and wireframe materials
  • Studio lighting rig with camera snapshots
  • The same rig renders your exports, so what you see is what you ship
3D Mate viewer inspecting a generated robot model with textured, clay, metal, wireframe, matte, glass, and emission materials

Share it as an image or a turntable.

Export transparent stills and spinning turntable videos, ready to post.

  • Transparent PNG snapshots
  • Turntable and camera-path video export
  • Optional watermark and source badge
Transparent PNG still and turntable video export of a chair model generated by 3D Mate

Generate one, or queue an entire folder.

Queue as many jobs as you like and come back to finished models. Nothing is counted.

  • Queue as many separate objects as you like
  • Pause and resume mid-generation
  • Crash and update recovery re-queues interrupted work
A batch queue of six photos generating 3D models in 3D Mate
Exports

Ready for apps, websites, games, AR, and 3D printing.

Not just a model, a finished asset. Export the format your destination needs, plus stills and video.

Web and apps

GLB
PNG
MP4

Apple AR

USDZ

Game engines

GLB
OBJ

3D printing

STL
3MF

Editing and interchange

OBJ
PLY
3D Mate export formats for Unreal, Unity, AR Quick Look, and Blender
GLB
USDZ
OBJ
STL
PLY
3MF

Plus transparent PNG stills and turntable or camera-path MP4 video. USDZ drops straight into AR Quick Look on iPhone and Vision Pro; STL and 3MF go straight to your slicer.

Everything runs locally

Your images never leave your Mac.

Most tools upload your images to someone else's GPU, then meter what you get back. 3D Mate runs on yours. Privacy is only one of the reasons that matters.

No cloud. 100% on your Mac. 3D Mate is private, works offline, keeps files local, and needs no servers
No uploads, no telemetry

Photos, models and exports stay on your Mac, or the drive you pick. Nothing is measured or sent.

No credits, no cloud queue

Your Mac does the work, so nothing is metered and nothing waits in a queue.

No account, works offline

Nothing to sign up for. Once the models are installed, you can work offline.

How 3D Mate works in three steps: drop in a photo (JPG, PNG, or HEIC), review the output and hit Generate while 3D Mate AI builds the model, then preview, export, and print in GLB, USDZ, OBJ, STL, PLY, or 3MF
Use cases

Made for how you work.

One app, many workflows. Pick yours.

3D printing

Photo to STL or 3MF, straight into your slicer.

Game assets

Textured GLB props for Unity, Unreal, and Godot.

Augmented reality

USDZ for AR Quick Look on iPhone and Vision Pro.

Product visuals

Spin your product in 3D from a single photo.

Apps and store graphics

Transparent stills and turntables for App Store screenshots and in-app art.

Brand and marketing

Turn a product shot into a spinning hero for a landing page or a campaign.

Comparison

Why a local studio beats a hosted generator.

These differences change what you can make, how much of it, and who else gets a copy.

 3D MateTypical cloud generator
AI enginesMultiple local engines, your choice per jobOne hosted engine
InputA photo, several angles, or a videoUsually one upload
Your imagesNever leave your MacUploaded to their servers
Generation limitsNone beyond your own hardwareMonthly credit allowance
WaitingYour GPU, your queueShared processing queue
RenderingTransparent PNG plus turntable, orbit and spiral videoMainly a model download
FinderSpace-bar 3D preview, thumbnails and branded iconsNone
StorageAny folder or drive you chooseTheir cloud account library
OfflineWorks with the network unpluggedRequires a connection
Paying for itAnnual or lifetime, no meteringUsually recurring only

Annual or lifetime. Your choice.

One licence unlocks every model, every export, and all updates. No credits, no usage bills. Buy in your browser, then paste your key into the app under Settings, Licence.

Yearly
$49.99/year

Every model, every export, and all updates while your licence is active. 14-day free trial.

Subscribe

Secure checkout by Lemon Squeezy, our merchant of record. Prices in USD; local taxes shown at checkout.

FAQ

Questions, answered.

Which AI models can I use?
TRELLIS.2 4B, TripoSR, TripoSG, Stable Fast 3D, and Meta's SAM 3D Objects all run today, with the newer engines marked Alpha. Hunyuan3D-2 is coming. Photo Scan is built in. You install the ones you want from inside the app and switch between them any time.
Why would I want more than one model?
They are good at different things. A fast one gives you a draft in under a minute. A detailed one takes longer and gives you the shape you ship. Some run on 8 GB, others want 24 GB or more.
Can I scan a real object I own?
Yes. Photo Scan uses Object Capture, built into macOS, to measure a real object from many photos of it, instead of guessing from one. Film it from every angle, or shoot a slow orbit video, then export USDZ or OBJ. It downloads nothing and runs on the first launch.
Does it work with Finder?
Like a first-class Mac app. 3D Mate opens GLB, glTF, OBJ, STL and PLY files with its own branded icons and renders a real thumbnail of each model. Press the space bar on one for an interactive preview, drag to orbit, scroll to zoom, right there in Finder, no app to open.
Is it one image, several, or a video?
Any of them. One photo, several angles of the same object for a truer model, or a video and 3D Mate pulls the frames. Open many files at once and it asks whether they are one object or several. Or queue a folder of different objects and walk away.
Are there generation credits or limits?
No. Your Mac does the work, so there is nothing to meter. Generate as much as you like.
How do I get 3D Mate?
Download it from 3dmate.app and open it, no account needed. It is free to try, and you buy a Yearly or Lifetime licence from inside the app or on the pricing section when you are ready.
What do I need to run 3D Mate?
A Mac with Apple Silicon (M1 or newer) on macOS 15 or later. Everything else installs from inside the app, onto a drive you choose. No terminal, no setup.
Will it run on my Mac?
Any Apple Silicon Mac (M1 or newer) on macOS 15 or later. Memory decides which engines you can run. The chip decides how fast.
Unified memory For example What you can run
8 GBM1–M4 MacBook Air, base Mac miniTripoSR, for fast drafts
16–18 GBM1 or M2 Pro at 16 GB, M3 Pro at 18 GBAdds Stable Fast 3D and TripoSG
24 GBM4 Pro, 24 GB Air or miniAdds TRELLIS.2 4B and SAM 3D Objects
32–36 GBM1 or M2 Pro/Max at 32 GB, M3 Pro at 36 GBEvery shipping engine at its recommended spec
48 GB and upM3 or M4 Max, any UltraEverything, including Hunyuan3D-2 with texture
It is free memory that counts, so closing a few apps helps.
How much memory and disk does each model need?
Memory is the limit. The download is a one-time cost.
Model Minimum Recommended On disk
TripoSR (alpha)8 GB16 GB~11 GB
Stable Fast 3D (alpha)16 GB24 GB~13 GB
SPAR3D (alpha)16 GB24 GB~17 GB
TripoSG (alpha)16 GB32 GB~16 GB
TRELLIS.2 4B24 GB32 GB~16 GB
SAM 3D Objects (alpha)24 GB32 GB~15 GB
Hunyuan3D-2 (soon)24 GB32 GB~15 GB
You only download the engines you install. Below 48 GB, Hunyuan3D-2 gives you its shape without texture.
Is there a free trial?
Yes. Download and use the full app free to try, no account and no card. When you are ready, a Yearly or Lifetime licence unlocks it for good and removes the export watermark. Never credits or per-model fees.
Does anything leave my Mac?
No. Everything runs on your Mac. The app measures nothing about you or your work, and only goes online to fetch models you ask for and to check for updates. One thing to be straight about: this website counts visits, without cookies or tracking. That is the site, not the app.
How long does a generation take?
The fast model takes under a minute. On an M1 Pro, balanced quality takes 8 to 10 minutes and the highest setting about an hour. Newer chips are quicker.
Can I 3D print the results?
Yes. Export STL or 3MF and open it in your slicer. Models come out print-ready.
How does the app update?
It updates itself. Every update is signed and checked by Apple before it installs.
3D Mate app icon

Your next 3D asset is already
in your photo library.

Free to try, no account needed. macOS 15 or later on Apple Silicon.

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