3D Mate generates textured, print-ready 3D models from your photos with on-device AI. No cloud, no account, no uploads. Your images and models never leave your Mac.
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Real models generated by 3D Mate from single photos.
Each of these started as an ordinary picture. 3D Mate cut out the subject, reconstructed the geometry, and baked the texture. Drag any of them.
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Museum photo to a textured collectible.
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A toy on your shelf becomes a game asset.
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Vacation photo, ready for the 3D printer.
3D Mate is a native SwiftUI app powered by state-of-the-art image-to-3D models running on Apple Silicon. It feels like a Mac app because it is one.
State-of-the-art image-to-3D models, tuned for Apple Silicon and Metal. Install the engines you want from inside the app, then generate offline.
Automatic background removal with a review editor, so the model is built from exactly the subject you meant, not the clutter behind it.
Watch the model take shape while it generates, with a live point-cloud preview at every stage. Pause and resume whenever you like.
One photo works. Two to four photos of the same object work even better, giving the model a real back instead of a guessed one.
Drop in a folder of images and walk away. The queue survives quits, crashes, and updates, and picks up right where it left off.
Every generation lands in a library with hover turntables, bulk export, and full job history. Nothing gets lost between sessions.
A studio-lit viewer built on SceneKit. Drag to rotate, scroll to zoom, and switch materials to check the geometry underneath the texture.

Export transparent stills, spinning turntable videos, and camera-path flyovers, ready to post. Add an optional watermark and source-photo badge.

Generation is staged and recoverable. Start a batch before lunch and come back to a library of finished, textured models.

Game engines, AR, DCC tools, and the 3D printer on your desk. Every model exports to the formats your workflow already speaks.

USDZ drops straight into AR Quick Look on iPhone and Vision Pro. STL and 3MF go straight to your slicer.
Most photo-to-3D tools upload your images to someone else's GPU. 3D Mate is the whole pipeline, running on yours.

Generation runs on your Mac's own GPU. Unplug the network and it still works.
Download, open, generate. There is nothing to sign up for and nothing to log in to.
Your photos, models, and job history stay on your Mac and the drive you choose. No analytics either.

One app, many workflows. Pick yours.
