One masked photo

SAM 3D ObjectsAlpha

Meta's single-image engine. From one photo to a textured mesh, running entirely on your Mac.

One of several local engines in 3D Mate. Switch per model, any time.

Made with 3D Mate. A sample result, to show the app's output.

What it is great at

  • Turns a single masked photo into a full model, geometry and texture.
  • Reuses the object mask 3D Mate already makes when it removes the background.
  • Uses the same structured-latent approach as TRELLIS.2, from Meta.

Trade-offs

  • Needs 24 GB of unified memory.
  • Governed by the SAM License (Meta Acceptable Use Policy).
  • Alpha: still a work in progress.

At a glance

Unified memory
24 GB minimum, 32 GB recommended
On disk
About 15 GB
Typical speed
Minutes per model
Exports
GLB, USDZ, OBJ, STL, PLY
License
SAM License
Runs
On your Mac. Nothing uploaded.

The original model

Try SAM 3D Objects on your Mac.

Free to try. Install SAM 3D Objects from inside the app, in a click.