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TripoSG vs TRELLIS.2 4B

Sharpest geometry vs the balanced all-rounder.

TripoSG and TRELLIS.2 4B are the two strongest single-image engines in 3D Mate, and both run offline on Apple Silicon. TripoSG gives the sharpest geometry of any engine here; TRELLIS.2 4B is the balanced all-rounder with dependable texture. Pick TripoSG when clean geometry matters most, TRELLIS.2 for everyday all-round results.

 TripoSGTRELLIS.2 4B
Best forSharpest geometryBalanced, all-round quality
TexturePainted from your photoYes, dependable
Min unified memory16 GB (32 GB recommended)24 GB (32 GB recommended)
Speed (M1 Pro)About 20 min, geometryAbout 8 to 10 min, balanced
RegionsNot EU, UK, or South KoreaAvailable everywhere
ExportsGLB, USDZ, OBJ, STL, PLYGLB, USDZ, OBJ, STL, PLY

Which should you pick?

Choose TripoSG when the shape is the point: crisp edges and clean geometry for 3D printing or as a base to texture yourself. It runs on 16 GB, though geometry takes a bit longer, and it is not available in the EU, UK, or South Korea due to a licensing restriction.

Choose TRELLIS.2 4B for balanced, reliable results across most subjects with good texture out of the box. It wants 24 GB of unified memory and finishes a balanced run in about 8 to 10 minutes on an M1 Pro.

Both run fully offline on Apple Silicon inside 3D Mate. Compare every engine on the comparison page, or read about TripoSG and TRELLIS.2 4B.

FAQ

Is TripoSG or TRELLIS.2 better?
TripoSG produces the sharpest geometry; TRELLIS.2 4B is the balanced all-rounder with dependable texture. TripoSG runs on 16 GB, TRELLIS.2 wants 24 GB. Both run offline on a Mac in 3D Mate.
Which needs less memory?
TripoSG, at 16 GB minimum versus 24 GB for TRELLIS.2 4B.
Do both run offline on a Mac?
Yes. Both run entirely on Apple Silicon with no cloud upload or account.