Fastest, lightest draft vs a UV-unwrapped, game-ready mesh.
TripoSR and Stable Fast 3D are both fast single-image engines that run offline on a Mac in 3D Mate. TripoSR is the fastest and lightest, producing a draft in under a minute on 8 GB. Stable Fast 3D is a step up in output: a UV-unwrapped, textured mesh with materials, ready for game engines, on 16 GB.
| TripoSR | Stable Fast 3D | |
|---|---|---|
| Best for | Fastest, lightest draft | UV-unwrapped, game-ready mesh |
| Speed (M1 Pro) | Under a minute | Seconds |
| Min unified memory | 8 GB | 16 GB |
| UV unwrap and materials | No | Yes |
| On disk | About 11 GB | About 13 GB |
| Exports | GLB, USDZ, OBJ, STL, PLY | GLB, USDZ, OBJ, STL, PLY |
Choose TripoSR for instant drafts and the lightest hardware: it runs on an 8 GB Mac and returns a mesh in under a minute, ideal for quick iteration.
Choose Stable Fast 3D when you want a UV-unwrapped, textured mesh with materials, a better fit for game engines and further editing. Its successor, SPAR3D, adds an editable point cloud.
Both run fully offline on Apple Silicon inside 3D Mate. Compare every engine on the comparison page, or read about TripoSR and Stable Fast 3D.